Многие эффекты не доступны с XRender. Some features may be incomplete and it is recommended to use the OpenGL mode if possible. I can even switch to openGl and everything is fine. The specific compositors are implemented as a sub class of the abstract base class KWin::Scene and a few more classes. Intended use: To enable the OpenGL-based pipeline, which provides hardware acceleration. Default: ON (OFF for GLES only builds) Builds OpenGL 1 based compositing support Since 4.10, Removed in 5.0. Contrary to what is stated here, I can report much better performance using OpenGL instead of Xrender with Intel HD Graphics on Kubuntu 12.04. Contents 1 History KDE 4.7.1 Changelog : KDE.org Changes in KDE 4.7.1 kdelibs[ all SVN changes ] khtml Bugfixes: Fix konqueror freeze when rendering some tables with zero colspan/rowspan. Contrary what manual says, for me GLX backend is significantly slower than xrender. There is also a render-util library available for which unfortunately the API documentation is lacking. Builds support for KDE's Activity concept. Its design was influenced by rio, the windowing system for Plan 9. Default: Enabled for KDE_PLATFORM_PROFILE not Desktop The X Rendering Extension (Render or XRender) is an extension to the X11 core protocol to implement image compositing in the X server, to allow an efficient display of transparent images. config files) so I can revert the changes by hand? By default OpenGL is used which is hardware accelerated. The Compositing type allows choice of the compositing backend, either XRender or OpenGL. Many effects are not available with XRender. Great hint regarding tearing - for me it already completely went away by switching from XRender to OpenGL 3.1, no other settings were needed :-) – Torsten Römer Jan 22 '17 at 18:31 I hope I'm reporting this correctly and to the right place. If you are interested in working on one of the parts just add yourself to the specific item. It appears that WSL doesn't currently have much if any support for hardware acceleration with OpenGL, so you should set your KDE Plasma window compositor to run on the Xrender backend rather than OpenGL 2 or 3.1. With the migration of KWin's codebase to git, the code was imported into the master development tree to be part Default: Enabled for KDE_PLATFORM_PROFILE not Desktop Switching the compositor from OpenGL to Xrender stops this from happening. This has required porting the compositing code to OpenGL ES 2.0, the open graphics API for programmable embedded graphics hardware. [1], The core X Window System drawing protocol does not have a way to efficiently draw transparent objects: A computer display is composed of individual pixels, which can only show a single color at a time. KWIN_PLASMA_ACTIVE. It appears that WSL doesn't currently have much if any support for hardware acceleration with OpenGL, so you should set your KDE Plasma window compositor to run on the Xrender backend rather than OpenGL 2 or 3.1. XRender; OpenGL 1; OpenGL (ES) 2; with OpenGL 1 and 2 sharing a lot of code. XRender доступен даже если драйвер OpenGL не установлен (например, виртуальные машины) и использует в основном центральный процессор для отрисовки. Default: ON (OFF for GLES only builds) Builds OpenGL 1 based compositing support Since 4.10, Removed in 5.0. When using Anydesk to connect to my home computer running Arch Linux I experience severe graphical glitches (flickering) when I remote in. Tearing is caused by Xrender (which is used to composition in Xfwm4), which can't sync (I can't belive that, but it's true). OS: KUbuntu 15.04 Graphics: Intel HD 4000 It is because KDE (plasma) falls back to Xrender if . Content is available under, X Rendering Extension Protocol Specification, https://community.kde.org/index.php?title=KWin/Xcb&oldid=28609, Note: in Qt 5 a QPixmap does no longer reference an X11 Pixmap. Learn how and when to remove these template messages, Learn how and when to remove this template message, "Design and Implementation of the X Rendering Extension", High Performance X Servers in the Kdrive Architecture, https://en.wikipedia.org/w/index.php?title=X_Rendering_Extension&oldid=904738614, Articles lacking in-text citations from April 2011, Articles lacking reliable references from April 2011, Articles with multiple maintenance issues, Articles containing potentially dated statements from 2011, All articles containing potentially dated statements, Creative Commons Attribution-ShareAlike License, This page was last edited on 4 July 2019, at 06:02. Purchase books, mugs, apparel, and more to support KDE. System Settings > Compositor > OpenGL => XRender. Show your love for KDE! From my experience, graphics cards with good 3D hardware and drivers should always use OpenGL. Thus transparency can only be achieved by mixing the colors of the transparent object to be drawn with the background color (alpha compositing). KWIN_PLASMA_ACTIVE. KWIN_BUILD_ACTIVITIES. By right clicking to the window title, you can now make applications and files part o… I notice there is an option under Settings/Display and Monitor/Compositor to change the rendering backend for the desktop effects. The porting has a low priority for the core KWin team as the default compositing backend is OpenGL and it is possible to disable building KWin with XRender support. KWIN_BUILD_ACTIVITIES. When I try to switch back to OpenGL it says alwaysthat it is not possible, because of the Desptop effects. It would be nice to have Invert effect for XRender without opengl (where opengl is not working (most GPU)) in KDE. I had a really strange problem on my laptop where KDE / the whole system got very slow after browsing / watching youtube videos. One of KWin's compositing backends is based on XRender. Text is drawn by loading the glyphs into the server and rendering as a group. Those three ways are: On the CPU with no help from the GPU using the raster engine; Using X11/Xrender with the X11 engine; Using OpenGL with the OpenGL engine The Activities system has been redesigned making it easier to take advantage of them. XRender is also used in some effects directly and this is actually a good task to work on as the code areas are small and easy to verify. My primary use of compton is to get rid of tearing (I use GTX 560 Ti & Dell U2711). The X Rendering Extension (Render or XRender) is an extension to the X11 core protocol to implement image compositing in the X server, to allow an efficient display of transparent images. I could try OpenGL compositing but I feel it isn't quite there. The header file is xcb/xcb_renderutil.h. Although it's technically not needed to port everything, we want to port all of KWin over to XCB as XCB has many advantages over XLib, most important that it is an async API. One of KWin's compositing backends is based on XRender. Before starting to work on it, it might be a good idea to have a look at the X Rendering Extension Protocol Specification as the API is derived from the protocol description. Default: ON. Nvidia and AMD cards usually fall into this category, although the AMD/ATI drivers may vary … KDE is happy to announce the immediate availability of Plasma Desktop and Plasma Netbook 4.6. The porting has a low priority for the core KWin team as the default compositing backend is OpenGL and it is possible to disable building KWin with XRender support. Compton does its job perfectly when running compton --config /dev/null --backend xrender --vsync opengl. OpenGl fails because of an error or ; it does not enable OpenGl because it detects that the graphics card or the graphics driver is not "safe" to run with OpenGl. Contrary what manual says, for me GLX backend is significantly slower than xrender. In order to go to Qt 5 KWin needs to be ported from XLib to XCB. The bug is there for years - tearning video, tearning windows, and so on. You'll miss out a few OpenGL desktop window transition effects, but the MASSIVE boost in performance should be well worth it. Многие эффекты не доступны с XRender. As an example for implementing a new Compositor this commit can be used. Builds support for KDE's Activity concept. Geometric figures are rendered by client-side tessellation into either triangles or trapezoids. This disables pretty much every desktop effect, while keeping the compositor semi-enabled. Desktop OpenGL, OpenGL/ES 1.1, and OpenGL/ES 2.0 use different function names, and shaders versus fixed function pipelines. XRender mode in general has less features, at the moment it is also considered unstable since it has not received as much testing as OpenGL mode. The porting has a low priority for the core KWin team as the default compositing backend is OpenGL and it is possible to disable building KWin with XRender support. It was written by Keith Packard in 2000 and was first released with XFree86 version 4.0.1. I have diabled nearly everything, but still not possible to switch back to OpenGL. System Properties for All Platforms opengl. Nevertheless it should be ported as users of the XRender compositor would benefit from a port to xcb. I can only enable them by setting composition type to XRender and I can not set them to openGl. It is designed to target the 3D graphics capabilities of newer video cards. KDE is an open community of friendly people who want to create a world in which everyone has control over their digital life and enjoys freedom and privacy. Qt, and therefore KDE, deals with 3 predominant ways of rendering graphics. The specific compositors are implemented as a sub class of the abstract base class KWin::Scene and a few more classes. With the migration of KWin's codebase to git, the code was imported into the master development tree to be part I'm using XFCE 4.10 on Arch Linux (3.14.4) with Nvidia drivers (337.19). January, 26th 2011. I'm using XFCE 4.10 on Arch Linux (3.14.4) with Nvidia drivers (337.19). Builds XRender based compositing support KWIN_BUILD_OPENGL_1_COMPOSITING. The login hangs were gone after updating to 16.10, so unfortunately I cannot confirm but I am sure it does solve the issue. As soon as I reboot howerver, KDE comes up with no desktop effects. Over the last few months the KWin development team worked on bringing the Window Manager for KDE's Plasma workspaces to mobile devices. XRender; OpenGL 1; OpenGL (ES) 2; with OpenGL 1 and 2 sharing a lot of code. When I boot with KDE desktop effects Compositing type set to XRender all works. It's defaulted to OpenGL 2.0 on my machine, but is there any benefit in using OpenGL 3.1? One of KWin's compositing backends is based on XRender. XRender. KDE is happy to announce the immediate availability of Plasma Desktop and Plasma Netbook 4.6. Nevertheless it should be ported as users of the XRender compositor would benefit from a port to xcb. The exact steps are described in this document. Builds XRender based compositing support KWIN_BUILD_OPENGL_1_COMPOSITING. This has required porting the compositing code to OpenGL ES 2.0, the open graphics API for programmable embedded graphics hardware. The invert Effect is a real useful effect because it helps one to read text for longer duration without straining the eyes. Hi, by playing around with KDE 4.1 I have switched from OpenGL to XRender by accident. So Qt/3D is an extension to the normal Qt OpenGL module. The Plasma Workspaces have seen both polish in existing functionality as well as the introduction of significant new innovations extending Plasma's capabilities further towards a more semantic, task-driven workflow. It provides several rendering operations and also does alpha blending. KDE is an open community of friendly people who want to create a world in which everyone has control over their digital life and enjoys freedom and privacy. The Plasma Workspaces have seen both polish in existing functionality as well as the introduction of significant new innovations extending Plasma's capabilities further towards a more semantic, task-driven workflow. As an example for implementing a new Compositor this commit can be used. This document is used to keep track of various parts which need to be ported and to organize an collaborative approach towards the porting. Compton does its job perfectly when running compton --config /dev/null --backend xrender --vsync opengl. There are two choices here: OpenGL (3D) and XRender (2D). I don't feel like bothering with transitions today, so find your own way from beards and dwarfs to Qt/KDE graphics. In ~/home//.kde/share/config/kwinrc the use of OpenGl can be forced by adding the following lines to the compositing-section: Re: KWin compositing only in XRender mode / unable to use OpenGL Sun Nov 29, 2009 8:26 pm Since you are using KDE 4.3, it is likely you have found a bug in the operation of KWin's desktop effects with multiple screens ( probably due to the lack of using Kephal ) Nevertheless it should be ported as users of the XRender compositor would benefit from a port to xcb. KDE 4.7.1 Changelog : KDE.org Changes in KDE 4.7.1 kdelibs[ all SVN changes ] khtml Bugfixes: Fix konqueror freeze when rendering some tables with zero colspan/rowspan. Thank you so much for pointing this out! Over the last few months the KWin development team worked on bringing the Window Manager for KDE's Plasma workspaces to mobile devices. XRender is available even if no OpenGL driver is installed (e.g. Does anybody has a idea where to look (e.g. As of 2011[update] it serves primarily to implement antialiased fonts, but for example KWin, KDE’s window manager uses it to draw drop shadows and translucency in case OpenGL is not available. However, the standard X protocol only allows drawing with solid color, so the only way to achieve transparency is to fetch the background color from the screen, mix it with the object color, then write it back, which is fairly inefficient.[2]. This page was last edited on 23 December 2012, at 17:44. I am facing flickering in KDE Plasma 5.4. Writing a single OpenGL application that runs on all platforms is quite difficult, even for simple objects. It is nothing quantitative, but when scrolling long pages in Firefox or looking at how desktop behaves when 'fade away' effect is enabled, I feel that OpenGL performance isn't as good as XRender. The exact steps are described in this document. I'm using the proprietary nvidia driver, if that makes a difference. Solution is to fix Xrender, or teach Xfwm4 to use OpenGL, or use Compiz. Default: ON. XRender доступен даже если драйвер OpenGL не установлен (например, виртуальные машины) и использует в основном центральный процессор для отрисовки. virtual machines) and uses mostly the CPU for rendering. My primary use of compton is to get rid of tearing (I use GTX 560 Ti & Dell U2711). Contents 1 History The X Rendering Extension (Render or XRender) is an extension to the X11 core protocol to implement image compositing in the X server, to allow an efficient display of transparent images. It is possible to use XRender for compositing instead of the default OpenGL. Flickering stops when I change Compositor Rendering Back-end To OpenGL 3 and then change again to OpenGL 2. Since many operations require transparency (for example spatial anti-aliasing, especially during font rasterization, and transparency effects in window managers, such as transparent windows or menus), this limitation caused problems, and Xrender was implemented to address it. You'll miss out a few OpenGL desktop window transition effects, but the MASSIVE boost in performance should be well worth it. XRender mode.

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